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Spaceclaim revolve
Spaceclaim revolve






spaceclaim revolve

Revolving from a flat surface face has no neighboring faces, so it makes new face boundaries. Neighboring faces automatically extend to define the boundaries of the revolved faces of solids. The revolve axis is shown in blue.Ĭlick and drag in the direction of the Pull arrow to revolve the selected object, select the Up To tool guide and click an edge, face, or plane, or select Full Pull from the Options panel Area of the user interface that enables you to modify functions specific to tools. tool guide, then click to set the revolve axis. The axis may be a straight line, axis, or edge. Use the Pull tool to revolve faces, edges, or a helix around an axis. You can also select the Revolve Move A tool used to translate or rotate geometry. Select the surfaces, faces, or solids you want to revolve.Īlt+click the straight line, axis, or edge to set the revolve axis. The Select tool guide on the right side of the Design window Area in the user interface that displays your model or assembly. Select the Pull tool in the Edit group on the Design 2D or 3D model that contains at least one top-level component. The face or surface can lie on both sides of the revolve axis. Line creates a surface and pulling a surface creates a solid. When converting a sketch to 3D, pulling a Use the Pull tool to offset, extrude, revolve, sweep,ĭraft, and blend faces or to round, chamfer, or extrude edges.

spaceclaim revolve

You can revolve any face or surface with the Pull Tool used to distort or deform geometry. You are here: Designing > Editing Geometry > Pull tool > Revolving faces








Spaceclaim revolve